Infantry (computer game)

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Infantry Online
Screenshot (from Mechanized Skirmish) of Infantry Online.
Screenshot (from Mechanized Skirmish) of Infantry Online.
Developer Harmless Games LLC
Publisher Sony Online Entertainment
License Free-to-play
Released 1999
Genre Combat MMOG
Mode(s) Multiplayer
Platform(s) Microsoft Windows
System requirements Pentium 90; 16 MB RAM; 28.8 kbit/s modem; 2 MB video card; Windows 9x or newer
Input methods Keyboard and mouse

Infantry Online is an isometric perspective multiplayer combat computer game[1] with sprite animation graphics, utilizing complex soldier, ground vehicle and space-ship models on typically complex terrains.[2] Players may choose from a list of game zones to enter, each zone having a unique style of gameplay and many offering a wide diversity of weapons, player classes and objectives.[3]

Contents

In 1997, the now-defunct development team Virgin Interactive Entertainment (VIE) released the 2D Space Shooter, SubSpace. Members of the SubSpace development team banded together afterwards to form Harmless Games LLC. This new team designed and released Infantry during the late 90s. Sony Online Entertainment announced its aquistion of Infantry on October 5, 2000.

In May 2007, Sony Online Entertainment announced full and free online gaming access to Infantry and the rest of their "Station Pass" games, starting on June 26, 2007.[4][5][6] "Station Pass" games started in May 2002 as a monthly $6.95 pay-to-play subscription, for Sony Online Entertainment's three action titles: Infantry, Cosmic Rift, and Tanarus. However, both Infantry and Cosmic Rift featured a free play mode that gave players access to a limited version of the game. Infantry itself was restricted to a limited playtime on servers (a player could only stay connected for half an hour before being disconnected), the inability to accumulate money, no statistical tracking and no personalised options. Now that it is completely free, Sony Online Entertainment released a Map Editor for Infantry, downloadable via the official site in July 2007.[7]

Alternative servers to the official Infantry Online have spawned over the recent years, initially to provide a free option to the game, most notably "Free Infantry" [8]. However, with Sony Online Entertainment's announcement that has made Infantry and Cosmic Rift free of charge the role of these servers have transitioned to providing alternative maps and gameplay from the official server.

Infantry's versatile game style provided for the expansion of community squad development and implementation of squad vs. squad consisting of players worldwide. The diversity and close knit community rooted in the Infantry game lead to great battles between squads like M&Ms (created by Ghost), WarDogs (created by Jeffro), The Alliance (created by Ucross), Final Fate, Black Talons, and others. The re-institution of free game play on Infantry is likely to continue the expanding community of Infantry.

The time is set several centuries ahead of the present. There is a war between the government (The Collective) and the various rebelling moon colonies of the outer solar system, notably the Titan colony. The Collective is a pure democracy; every single citizen has a voting unit in which they vote on every issue, although more often only on the issues that concern them. The rebels are mainly located in the outer colonies of the solar system and are a vast minority compared to the large populations on Earth and Mars. The rebels feel their colonies are being exploited for resources and labor due to the fact that they have little voice on what is decided. The citizens of the larger populations cannot understand why people would rebel from a system where everyone has a say and thus the war. Titan has the largest population of the outer rim colonies and therefore the major battles are between them and the Collective army. However, many colonies provide militia and able bodies to the cause of groups such as the Europan mercenaries. Due to the chaos, many privateers have emerged, such as the Morgan Raiders who will throw in with anyone providing they are paid, even though they have no love for any faction.[9]

Zones from both official and third party servers are included.

  • Capture the Flag - Fast-paced basing action and the most popular zone. Maps for it are often rotated between a 2-team Twin Peaks, a 3-team Heinreich's Point, and a multiple-team "Extreme" involving the Titan Militia, Collective Military, Europan Mercenaries and others. Has an extensive store with purchasable weapons. [10]
  • Skirmish - Massive team vs. team fighting between the Titan Militia and Collective Military. Several maps exist, some including tanks and other vehicles. Most employ static flags for territory holding. Uses fast and realistic game physics.[11]
  • Chambert's Moon - King-of-the-Hill zone with a different set of classes, weapons and physics. Features small teams, aliens (Skrall) and various vehicles. [12]
  • Bug Hunt - Collective Marines vs The Skrall.[13]
  • I:RPG:Eol - Infantry's action/RPG project. "Home of Reewinder: Here[14]
  • Gravball - Sport zone. Players pilot hoverbikes on a large map with various obstacles, attempting to shoot the ball over their own goal square while avoiding opponents' weapons. [15]
  • Ambush - Features the use of jetpacks or hoverboards to fly around collecting flags and blowing up other players.[16]
  • Team Deathmatch - A basic fast paced zone where players pick up weapons against each other in tight corridors.[17]
  • Fleet - Team-oriented space action. The main goal of this game is to destroy your enemies Command Post while defending your own.[18]
  • Combined Arms - A large scale, complex warzone with an exhaustive set of weapons, classes and vehicles on its own map. [19]
  • War Zone Alpha - WZA is an old precursor to Eol and Combined Arms that uses an expanded version of CTF's weapon set.
  • The Arena - An ancient leveling/RPG test zone.

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